Final Render
Wireframe
Sea Grass Generation
Final Retop, Bake, and Texture
Final Sculpt 
Blocking Stage Progression
Concept Art
The Ursa Kaiju is my original art toy design. After recently moving to the Pacific North West I was inspired by the local culture to create a creature that is fusion between a grizzly bear, fish, and kaiju. Sculpted in Zbrush, retop done in Maya, texturing in Substance Painter, baking and rendering in Marmoset Toolbag. Sea grass was generated in Maya using the Paint Effects Tool. Final render video was edited in Premiere. 
Software Used:
Zbrush, Maya, Substance Painter, Marmoset Toolbag, Premiere
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