The Doberfin is a character I worked on for the Venture project Ruffwaters. Sculpting was in Zbrush, retop in Maya, baking and rendering in Marmoset Toolbag, and textering in Substance 3D Painter. Concept art was done in Photoshop. Final design was done by Christian Brikett
Software Used:
Zbrush, Maya, Substance 3D Painter, Marmoset Toolbag, Photoshop
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